Friday, January 13, 2012

Android - Play Audio Using AsyncPlayer

I started a project today to play audio files from an on-line source. What I learned from a few search results is enough to get me somewhat up to speed on the challenges to implementing a media player in an Android app. The first stage in the process for me is to try out what I learn in simple experiments.

This test experiment will use the AsyncPlayer class. I found that this class is only useful as is on SDK 2.2 +. But, I thought I would get my feet wet with this simple test. I'm going to play an mp3 audio file that I have in an AWS S3 bucket. I'm not going to add any other controls to this test example. I am going to keep this example very basic. This is just a jumping off point.

Tuesday, January 10, 2012

Android App - Case Study

OR Scrub

Client Requirements

The client wanted to make an Android mobile app based on the clients existing iPhone app OR Scrub. The client's requirements were:
  • Same basic look and functionality as iPhone OR Scrub.
  • Contents should update frequently using online source.
  • Online data source should be generally easy to update.
  • Online data source should be hosted in a static text file.
  • The user should be required to accept an End User License Agreement before using the app.
  • App should be completed within 20 days from agreement.